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 Many, Many Changes

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CrazyCelt
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Number of posts : 214
Location : Somewhere without enough blondes
Registration date : 2008-07-01

PostSubject: Many, Many Changes   Sat Mar 14, 2009 8:25 am

Just gonna cut and paste here -

# New Advanced features for quest tracking are now available. Players will need to activate this option within the Interface panel.
# A new Color Blind option is available under the Interface panel.
# Spell Effect Level setting has been split into Particle Density and Projected Textures. Previously, Spell Effect Level controlled both of these features.
# Added new Video Mode Ultra (should only be used on the highest-end systems).
# Shadow Quality has a new higher level of detail. The slider for adjusting Shadow Quality remains the same, though there is an additional step at the high end of the spectrum.
# A new feature has been added allowing players to allocate talent points before confirming they’d like to spend them. This feature must be turned on in the Interface Options.
# A new Equipment Manager feature has been added. This feature can be turned on from the Interface Options, and will enable managing up to ten separate sets of equipped items.
# New high-resolution player textures for Northrend armor sets have been added. Players can enable this feature by setting Player Textures to High in the Effects Panel of the Video Options.
# Players can now return items purchased with an alternate currency back to the original vendor within 2 hours of the purchase time for the original cost of the item. Stackable items (such as Frozen Orbs and gems) and charged items that can be purchased with an alternate currency are not eligible.
# Confirmation boxes have been added to purchases over 150 gold.
# The calendar now supports a guild-wide sign-up sheet, allowing the event organizer to invite his or her entire guild.
# Class roles (i.e. damage, tanking, healing) have been added to the Looking For Group feature. Class roles will be displayed when sorting through the Looking For More section.Quest and Achievement tracking are now combined in a new Objectives Tracking window. Advanced features can be activated from the Objectives Options panel.
# On-Use items will display in the Objectives Tracking when tracking a quest that uses them. No more searching through your bags for that on-use quest item!
# Health and Fuel/Ammo bars have been added to the vehicle interface whenever operating a vehicle.
# The mini-map has been optimized for better performance. Displays for vehicles, class colors, and off-map pings have been added as well.
# Players first entering any dungeon that will result in a lock-out timer will be warned if they are going to be saved to the instance. This warning will include an option to port to the nearest graveyard before being saved.
# New elite mob frames have been added for V-Key frames.
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Kilshevex
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Number of posts : 210
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Registration date : 2008-07-01

PostSubject: Re: Many, Many Changes   Sat Mar 14, 2009 5:06 pm

Wow, sounds...dramatic.
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Many, Many Changes
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